Werewolf Zan[]
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Introduction |
A forest dweller, Werewolf Zan’s powers allow her to move with blinding speed across the vast expanse of her home. | ||||||||||||||||||||||
Ulti Skill |
Quintile I Zan deals moderate Water damage to a single enemy. | ||||||||||||||||||||||
Talent |
Magic Tattoo I Being protected by the Magic Tattoo, Zan has a lower chance to be attacked. When HP falls below 50%, Damage increase by 10%. | ||||||||||||||||||||||
Leader Skill |
Heart Altar I The whole Squad gains werewolf powers, with MAX HP increased by 20%. |
Maidservant Zan[]
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Introduction |
After Vampire Elder Eunice settled in the forest, a period of calm brought unprecedented peace to the area. Zan swore her allegiance to Eunice. | ||||||||||||||||||||||||
Ulti Skill |
Quintile II Zan deals severe Water damage to a single enemy. | ||||||||||||||||||||||||
Talent |
Magic Tattoo II Being protected by the Magic Tattoo, Zan has a lower chance to be attacked. When HP falls below 50%, Damage increase by 20%. | ||||||||||||||||||||||||
Leader Skill |
Heart Altar II The whole Squad gains werewolf powers, with MAX HP increased by 25%. |
Mysterious Zan[]
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Introduction |
After being seriously injured during a battle between the Vampires and the Holy Land, Zan was placed under the protection of the Royal Vampires. | ||||||||||||||||||||||||||
Ulti Skill |
Quintile III Zan deals moderate Water damage to all enemies. | ||||||||||||||||||||||||||
Talent |
Magic Tattoo III Being protected by the Magic Tattoo, Zan has a lower chance to be attacked. When HP falls below 50%, Damage increase by 30%. | ||||||||||||||||||||||||||
Leader Skill |
Heart Altar III The whole Squad gains werewolf powers, with MAX HP increased by 35%. | ||||||||||||||||||||||||||
Fate Skill | Waving Banners
Zan's War banner boosts morale, increasing squad damage and max HP by 5%, Zan herself gains 10% damage. |